Miscellaneous
g_altMinRespawnLimit
- Description: Toggles the use of alternative minimum spawn times for players.
- Parameters: <Boolean>
- Values: Default 0
- 0 – Off, Vanilla Quake 4 (3 seconds)
- 1 – On, Vanilla Quake 3 (1.7 seconds)
g_instantWeaponSwitch
- Description: Toggles instant weaponswitch.
- Parameters: <Boolean>
- Values: Default 0
- 0 – Off, play raise/drop animations
- 1 – On, skip raise/drop animations
g_maxRespawnTime
- Description: Timelimit until dead clients are forced to respawn in seconds. The min. respawntime will be added to this value. See g_altMinRespawnLimit.
- Parameters: <Integer>
- Values: Default 10
g_onlyArmorTD
- Parameters: <Integer>
- Values: Default 1
- 0 – Full teamdamage (health + armor)
- 1 – Only armor teamdamage
g_spawnType
- Description: Set different player spawn behavior (We suggest using a value of 2 or 3).
- Parameters: <Integer>
- Values: Default 0
- 0 – Random furthest from dead player (vanilla Q4)
- 1 – Completly random
- 2 – Completly random without 3 nearest from killer
g_teleportStyle
- Parameters: <Integer>
- Values: Default 0
- 0 – Default Quake4
- 1 – Q4W like (keeping speed and angle of the player)