Game

Miscellaneous

g_altMinRespawnLimit

  • Description: Toggles the use of alternative minimum spawn times for players.
  • Parameters: <Boolean>
  • Values: Default 0
    • 0 – Off, Vanilla Quake 4 (3 seconds)
    • 1 – On, Vanilla Quake 3 (1.7 seconds)

g_instantWeaponSwitch

  • Description: Toggles instant weaponswitch.
  • Parameters: <Boolean>
  • Values: Default 0
    • 0 – Off, play raise/drop animations
    • 1 – On, skip raise/drop animations

g_maxRespawnTime

  • Description: Timelimit until dead clients are forced to respawn in seconds. ┬áThe min. respawntime will be added to this value. See g_altMinRespawnLimit.
  • Parameters: <Integer>
  • Values: Default 10
    • 1-60

g_onlyArmorTD

  • Parameters: <Integer>
  • Values: Default 1
    • 0 – Full teamdamage (health + armor)
    • 1 – Only armor teamdamage

g_spawnType

  • Description: Set different player spawn behavior (We suggest using a value of 2 or 3).
  • Parameters: <Integer>
  • Values: Default 0
    • 0 – Random furthest from dead player (vanilla Q4)
    • 1 – Completly random
    • 2 – Completly random without 3 nearest from killer

g_teleportStyle

  • Parameters: <Integer>
  • Values: Default 0
    • 0 – Default Quake4
    • 1 – Q4W like (keeping speed and angle of the player)